Tuesday, 22 May 2018

Bushido: Battle Report(ish) - 40 Rice Savage Wave Vs Tengu



So readers as promised in the previous post I'd do another Bushido Battle report/photo dump.

This game only last 2 and a bit turns due to some bad (good?) dice rolling and I also missed a couple of the end pictures due to a dying phone.

Savage Wave Vs Tengu
40 Rice
Scenario: KEII

Type: Scenario Objective

Deployment:
Baseline Deployment

6 Scenario Objectives (Small)
2 Friendly, 2 Neutral and 2 Enemy

Game Length: Fixed (6)

Scenario Objective Interaction:
Prayer (5) (Simple)

Victory Conditions:
To the player with most Scenario Points
at the end of Turn 2.
To the player with most Scenario Points
at the end of Turn 4.
To the player withmost Scenario Points at the end of Turn 6.




40 Rice is a rather odd point limit as it's tends to be 35,42 & 50 Rice games but we are stilling learning as this being only are 3rd game.



I went with a mixed Bakemono and Oni Warband with only 1 upgrade card (Poison on the Boomers).

Zuba
Kano
Tre-peng
2x Bakemono
Bakemono Boomers


Pat went with what he had painted, the Tengu Starter Set and 4 Upgrade/Event cards which I forget now.

Kotenbo
Nuniq
Taliriktug
Tarobo
Zenkibo



The opening turn both sides steam forward and both of us use 2 of our 5 pray tokens to pray at our friendly totems (Marked in this game by upside down Kei tokens).



The Tengu at this point are being very aggressive and forgetting how far Oni can charge (Charge is 2x Movement while a Run is only 1.5x).


The Bakemono with the bow misses a clear shot at Taliriktug but I expected nothing less *Mutters*

But the Boomers hit with a Poisoned(1) shot for 3 damage on one of his chickens (Zenkibo).



This is where it all goes pear-shaped for the Tengu, Zuba makes his 10" charge and 1 hits Taliriktug (Zuba gains 1MS on a charge making him very nasty combined with his Fear and natural Strength) with Pat's activation he try's to move into BtB with Zuba but fails his Fear test and stays put.

I then activate Kano my Onisho the other big hitter, Pat try's a Snare from one of his abilities that Nuniq has (Tricky Chickens) to stop me but I roll high enough and avoid being snared.

Kano finishes off the poisoned Zenkibo and with that the game is called and a win too the Savage Wave.

Good game if rather short and I'm sure we made the odd mistake, next time I'm guessing my big hitters won't get free reign as they did here.

That's your lot and thanks for looking.

As always comments welcome.